1.1 ToughEdition


  • Sound!!! 🔊
  • Significant optimizations—more blobs without lag.
  • Splitting now has a minor cooldown.
  • Blob-absorbed units now target & aim at enemy units.
  • Dying blobs no longer duplicate or regenerate from kills.
  • Enemies no longer try to fire into walls.
  • Approaching burn units is significantly more dangerous. 🔥
  • Fixed burn units using the wrong death sprite if killed at range.
  • Adjusted the positioning and frequency of elevators.
  • Adjusted enemy unit reload time.
  • Fixed the game over HUD not being properly centered.
  • Changed the game over screen’s “close game” key from Z to escape.

Files

Carnivirus-Latest.zip 3 MB
May 07, 2022

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