Update 7 / 2 / 2020


+ Improved hyper code & better timescale support
+ Better mod compatibility (Defpack knife thrower sword thrower undulator perpetrator lets gooooo)
+ Improved hyper trail visuals a little
* Fixed hyper projectiles ignoring blood explosions, popo explosions, enemy melee, and portal shocks
* Fixed some hyper trails not going away for flames and bouncers
* Fixed Projectile Style being wack

Files

megahyper.mod.gml 54 kB
Jul 02, 2020

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