2.03 ~ Go for the Gold


GENERAL
+    New enemies: Crystal Bats + Golden Anglers
+    New unlockable skins for Fish and Plant
+    Gave Hyper Crystal a Pit Arena
+    Gave Seal King a new theme
+    Added a B-theme track to Trench
+    Mechanically overhauled Bonus Ammo & HP Pickups
+    New prop for Crystal Caves
+    Crystal Heart Orbs generate H.Q. chunks when deflected by Shielders
+    Some new mutations, only obtainable at Palace Shrines for now
+    Subtle Footprint visuals for walking on soft ground
~    Sludge Pools now support Extra Feet
~    Reduced Eel HP from 12 to 10
~    Reduced Angler HP from 50 to 45
~    Players can now shoot and use their active during Seal King's intro
~    Gave the Aquatic Route a new map icon
~    Changed around Trench's loop enemy spawns
~    Slightly lowered Mortar spawns in Crystal Caves
~    Slightly shrunk the main level's size for Scorpion City and Seal Plaza
~    The Scorpion City event spawns an extra Silver Scorpion each loop
~    The Fire Pit event creates less fire traps
~    Gave Parrot louder footstep sounds
~    Fake Walls are easier to spot
*    Fixed Sewer Pool rooms sometimes being empty in NTT 9942+
*    Fixed Lair rarely not generating past its hallway(?)
*    Fixed morphed Big Bat not collecting Big Cat's rads NTT 9942+
*    Fixed Pit Eels occasionally breaking through floors right on level start
*    Fixed Pit Eels causing an error if you died right when the level started
*    Fixed Crystal Brain cloned enemies dropping the same weapons
*    Fixed Fake Walls having weird collision with players and projectiles
*    Fixed Fake Walls visually breaking if you pause in NTT 9942+
*    Fixed a rare error with charmed Gators
*    Fixed NT:TE's HUD not fading out for the credits
*    Fixed NT:TE's HUD not appearing during boss intros
*    Fixed Bat Chests increasing next run's Big Weapon Chest chance if restarting from the death screen


WEAPONS
+    New weapon, Pizza Cutter
+    Added ammo indicating lights for Bat Disc guns
+    Annihilator now plays text and a sound when annihilating
~    Increased Bubble Bat's main damage from 8 to 16
~    Reduced Bat Disc damage from 3 to 2, and nerfed Bolt Marrow
~    Reduced Bat Disc Cannon's main damage from 8 to 2
~    Electroplasma Cannon spawns on 7-1 instead of 4-1
~    Shotgun Shoulders buffs Scythe bolts a little more
~    Scythe's prompt tips now respect rebound controls
*    Fixed Bat Discs not returning to players in portals
*    Fixed Trident not blinking at max charge
*    Fixed Golden Trident not pulling back if using it on a recent session
*    Fixed destroyed Quasar Rings leaving behind ghostly Quasar Beams
*    Fixed Lightning Hammer not baseballing NT:TE's grenade projectiles


PETS
+    Salamander charging now gives invulnerability and melts projectiles
+    Throne Butt increases Salamander's punting chance by about 1.5x
~    Buffed Salamander's bash damage by 2.5x, and increased piercing
~    Salamander pet's "MOUNT" prompt no longer overrides weapons
~    Tripled Slaughter's bite damage + radius, and buffed their hurt explo
~    Octo now spawns on Trench-3 instead of Trench-1
*    Fixed pets attacking Seal King while he's out at sea
*    Fixed Twins pet visually reorienting Guardian Orbs

Happy 5th anniversary Nuclear Throne!

Files

NTTE.zip 30 MB
Dec 05, 2020

Get NT:TE

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