2.04 ~ Interdimensional Terror
IMPORTANT NOTE
Auto updating will not work, please run this command in chat if you have played an older version and then download the update manually:
/gml file_delete("../../mods/NTTE/teloader.mod.gml")
GENERAL
+ Loop Boss for Crystal Heart chunks
+ NT:TE skins now have special reskins for their Golden Weapons
+ Elite Eels spawn lightning rings on death
~ Crown of Crime is now pre-loop exclusive
~ Crown of Bonus is now loop exclusive
~ Reduced the size of Crystal Heart chunks, but increased enemies
~ Reduced Crystal Brain spawns and decreased their clone lifespan
~ Reduced the Super Ambush's intensity, and lowered its spawn chance
~ Reduced how much Coast's ocean slows the player
WEAPONS
+ New weapon, Entangler
+ Golden Tunneller
+ Cat Chests now offer red ammo
~ Red Weapons are now charge weapons
~ Increased Annihilator's slash damage and reduced its reload time
~ Increased Tunneller's orb damage and tweaked its loot spawns
~ Tunneller's area chunks are no longer increased in size by Laser Brain
~ Improved Pizza Cutter's charge FX
~ Golden Merged Weapons start with at least 2 shots
* Fixed Scythe's prompt loading tips changing level gen
* Fixed Bat Disc Cannon's homing sprite being offset
* Fixed errors related to mods firing charge weapons
PETS
+ New pet for Crib
+ New API for custom pets
~ Reduced Twins pet's contact damage from 2 to 1
* Fixed Parrot pet hyper-splashing in Coast when sitting too far out
* Fixed Golden Mimic appearing under weapon pickups when closed
* Fixed Prism pet having buggy duplications for some thrown weapons
* Fixed pet loading tips affecting level generation
* Fixed pets getting getting stuck in walls occasionally
* Fixed pets running around Captain's cutscene
* Fixed pets that don't exist appearing on the stats screen if another mod spawned one incorrectly
PARROT
+ Simplified Parrot's active ability
+ Visual improvements to feather HUD
+ Indicator for off-screen charmed enemies
~ Charm now uses Bodyguard Style
~ Ultras adjusted for Bodyguard Style
~ Charmed enemies attack much more often
~ Reduced max feathers from 5 to 3 stacks
~ Reduced per-feather charm time from 2 to 1 seconds
~ Reduced the feathers released by certain chests
~ Uncharming enemies no longer gives them i-frames
~ Bosses no longer lose charm twice as fast
* Fixed the Best Area stat breaking area names with custom sprites
* Fixed the Loops stat increasing when they visited a Crown Vault
* Fixed Parrot pitching Revolver's swap sound around
* Fixed charmed enemies removing i-frames from enemies they touch
* Fixed charmed enemies appearing over feathers when outlines are on
* Fixed charmed Snipers targeting the player
* Fixed charmed Crystal Brains not charming clones
* Fixed charmed Campsite Bandits having partially green bandanas when shaders are enabled
POLISH & IMPROVEMENT
+ Significant performance improvements
+ Gave Toxic Ballguys a shadow
~ Increased the pickup drop chance for Cats slightly
~ Increased the weapon drop chance for Pelicans
~ Divers in Palm Tree Forts now fall to their death
~ Seal King won't pan the camera during their intro if enemies exist
~ Improved the Coast ocean's mod compatibility
~ Increased the volume of the Warp Zone's music
~ Reduced the chance for the Warp Zone to lead to Crib
~ Bonus Ammo stops ticking after entering a new level
~ Cat Chest turrets no longer become ammo chests with Crown of Love
* Partial fix for shaders in NTT beta (9942+) versions
* Anomaly portals can no longer spawn out of bounds
* Fixed Mom's pool covering the Sewers manhole
* Fixed Lair manholes rarely appearing over players when grounded
* Fixed Silver Tongue being obtained without Big Shots
* Fixed Seal King sometimes erroring on death
* Fixed Seal King getting stuck in their intro due to mod interactions
* Fixed Coast Chaos Heart chunks having Parrot pets, and no walls
* Fixed Oasis Chaos chunks having Slaughter pets
* Fixed Labs Chaos chunks not having TechnoMancer
* Fixed Crown Vaults right after warping leading to four areas ago
* Fixed multiple Crystal Hearts spawning on loop if old loops had none
* Fixed Albino Gator laser sights being able to appear below the Coast
* Fixed Coast rocks occasionally spawning over floors
* Fixed Diver's death sprite being offset wrongly
* Fixed buggy Hammerhead Sharks on non-30 FPS
* Fixed Pit Squid arms flashing multiple times when hit
* Fixed the Abyssal Fish skin's eye trails not lining up with their eyes
* Fixed Bonus Ammo HUD being offset in co-op
* Fixed Weapon Mimic not setting death causes on some melee attacks
Files
Get NT:TE
NT:TE
Content Expansion for Nuclear Throne
Status | In development |
Category | Game mod |
Authors | Yokin, THX |
Tags | Nuclear Throne Together, ntt-area, ntt-crown, ntt-race, ntt-skill, ntt-weapon |
More posts
- 2.06 ~ EncoreAug 18, 2022
- 2.05 ~ Final ProvisionsJul 28, 2022
- 2.03 ~ Go for the GoldDec 05, 2020
- 2.02 ~ Sludge PartyOct 24, 2020
- 2.01 ~ Time to FixOct 21, 2020
- 2.0 ~ Heart to HeartOct 09, 2020
- 1.1 ~ Polish & Bug SquashingNov 10, 2019
- 1.02 ~ Hotfix #2Oct 31, 2019
- 1.01 ~ Hotfix #1Oct 31, 2019
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